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Forum Post: RE: Bad fragmented UDP message transmission

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Steve,


Our first use case is basic: ethernet communication with one distant device present at start-up and not removed.

However, we intend, in the future, to use the C6678 in a product that must be able to fit  different Ethernet communication situations.

The present possibilities of the NDK with the ping workaround should be compatible with our first use case. The other use cases will come later and will use a future NDK function in which the bug will perhaps be corrected.

Thanks for your help undestanding this situation,

JP.


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